Make.WitnessInvariant
val is_after_lock : MyCFG.node -> bool
val find_syntactic_loop_head : MyCFG.node -> GoblintCil.location option
val is_stub_node : Node.t -> bool
val location_location : Node.t -> GoblintCil.location option
val is_invariant_node : Node.t -> bool
val loop_location : Node.t -> GoblintCil.location option
val is_loop_head_node : Node.t -> bool